Spaceflight Toolkit for Unreal Engine 5

Gamergenic is pleased to announce MaxQ: a Spaceflight toolkit for Unreal Engine 5.

MaxQ empowers anyone to easily build exciting, authentic spaceflight visualizations or cutting edge space-based gameplay, no programming experience or astronautical engineering degree required. The toolkit solves challenging space flight problems in a real-time visualization environment - opening up new opportunities across an exciting spectrum of applications.

This toolkit is an integration of the very powerful NASA SPICE Toolkit with the amazing real-time experience creation tool Unreal Engine 5.

Gamergenic is making this toolkit available for free under the MIT License, including commercial usage.

Further Info may be found at:
MaxQ Spaceflight Toolkit on the Unreal Engine Marketplace
MaxQ Project page
MaxQ GitHub repository
MaxQ Documentation Site:
Spaceflight Simulation Developers on Discord