Adding Third-Party Libraries to Unreal Engine : NASA's SPICE Toolkit (Part 2)
We are integrating a 3rd party library with Unreal Engine 5. What are our options?
Continue readingWhat are we up to?
We are integrating a 3rd party library with Unreal Engine 5. What are our options?
Continue readingHow do we integrate a 3rd party library with Unreal Engine 5? In this epic 5 part series we will marry a REAL rocket science library, NASA’s SPICE Toolkit, to Unreal Engine 5. So, buckle up, spacekateers!
Continue reading“Hey, let’s make a game about herding cats!” When it comes to developing games we have a choice. Do we start with an idea based on the real world, a ‘fiction’, and then dream up gameplay around it? Or do we start with gameplay, then figure out what it’s supposed to be in the ‘real’ world?
Continue reading