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Adding Third-Party Libraries to Unreal Engine : NASA's SPICE Toolkit (Part 2)

Adding Third-Party Libraries to Unreal Engine : NASA's SPICE Toolkit (Part 2)

We are integrating a 3rd party library with Unreal Engine 5. What are our options?

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Adding Third-Party Libraries to Unreal Engine : NASA's SPICE Toolkit (Part 1)

Adding Third-Party Libraries to Unreal Engine : NASA's SPICE Toolkit (Part 1)

How do we integrate a 3rd party library with Unreal Engine 5? In this epic 5 part series we will marry a REAL rocket science library, NASA’s SPICE Toolkit, to Unreal Engine 5. So, buckle up, spacekateers!

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Gameplay, or Fiction First?

Gameplay, or Fiction First?

“Hey, let’s make a game about herding cats!” When it comes to developing games we have a choice. Do we start with an idea based on the real world, a ‘fiction’, and then dream up gameplay around it? Or do we start with gameplay, then figure out what it’s supposed to be in the ‘real’ world?

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